This is a small sample of materials, most of them can be found at There is a mix of materials from 100% procedural to mix materials, they also range from mia to shader trees .

I don't have a single way to create shaders/materials.  I use whatever technique is needed to create the illusion or desired effect.  All the  materials below are made using Mental Ray and Maya materials and utilities.

The image above is a sample of materials replication job. The goal was to create a set of materials similar as the one from The Incredibles but in Mental Ray.


Here Is a another test Showing the power of layers in this case taking a 3d render to make it look like a 2d illustrated image, Once the initial setup is done 3d elements can be render for a 3d workflow and a 2d look.